Docs Cookbook
Growing crops
Place the crop. Add Grows: Looks like when planted (empty = small), Looks like half grown (empty = the sprout)
#Without code
- Place the crop. Add Grows: Looks like when planted (empty = small), Looks like half grown (empty = the sprout) and Grown in (minutes of play; 0 = use days).
- Add Harvestable with Gives (item = how many); with Grows it can only be picked when grown.
- Tick Grows again after it's picked for a crop that comes back.
#Quick code
Where it goes: on a seller, Event: Player presses E.
local n = has("Carrot")
if n > 0 then
take("Carrot", n)
give("Coin", n * 3)
popup("Sold " .. n .. " carrots.")
end
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