Docs Cookbook
Light the torches
Each torch: a Trigger When the player presses E, Only once, Then Particle effect (fire)
#Without code
- Each torch: a Trigger When the player presses E, Only once, Then Particle effect
(fire) and Add to counter (Counter
torches, Add 1). - The door is an Opening door with Opens when a switch (
torch_door). - On each torch, a second Rule with Counter at least
torches4: Set switchtorch_door.
#Quick code
Where it goes: on each torch, Event: Player presses E.
if not switch_on(self.name) then
set_switch(self.name)
particles("fire")
add("torches")
if counter("torches") >= 4 then set_switch("torch_door") banner("The door opens!") end
end
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