Voxel Game Maker

Docs Cookbook

Weather on a trigger

For a place: Properties ▸ Zone, tick This zone has its own atmosphere and pick its weather.

#Without code

  1. For a place: Properties ▸ Zone, tick This zone has its own atmosphere and pick its weather.
  2. For a moment (a storm after the boss): a Rule Then Change the look and set Weather.

#Quick code

Where it goes: Event: Player touches / steps on it.

look({weather = "snow", fog = 0.04}, 3)
wait(30)
look_reset(3)